VR DOC with Deniz Tortum
August 23, 2017 @ 3:00 pm– 5:00 pm EDT
Deniz Tortum. Hospital With One Entrance and Two Exits. Virtual Reality, 4min, 2016
Master Class: VR DOC with Deniz Tortum
Wednesday, August 23, 2017
$10 General | $7 Members
Workspace Resident and artist Deniz Tortum will lead a lecture and workshop on interactive documentary practices with a focus on Virtual Reality documentaries. He will introduce the participants to different forms of interactive documentary, using MIT Open Documentary Lab’s archive Docubase as our resource. The class will then move into virtual reality documentary and talk about methods of representing reality, different types of capture methods, and different strategies followed by VR makers. An Oculus Rift Headset and Samsung Gear VR Viewers will be available to experience the works. Participants are invited to bring their smartphones. What makes something a documentary in the post-photographic visual era?
Deniz Tortum is an artist working in film, video, and new media. He is a graduate of MIT Comparative Media Studies and the Open Documentary Lab. His most recent film, If Only There Were Peace (co-directed with Carmine Grimaldi), premiered in 2017 at True/False Film Festival. Currently he is a fellow at Harvard Film Study Center, working on a film about a hospital in Istanbul.
Registration must occur at least three days prior to the start date of workshop. Cancellations must take place 48hrs before to receive a refund. There are limited spaces available, book yours now.
While our website is under construction, please register via phone (716) 884-7172 or contact firstname.lastname@example.org
This workshop is part of the Workspace Residency. Workspace Residency is a unique artist residency that supports local, regional and national media artists and researchers who are working on projects in film, video, audio, interactive media and emerging technologies in any stage of production. Initiated in 2016 by Squeaky Wheel Film and Media Art Center in Buffalo, New York, in collaboration with local partners Buffalo Game Space, Buffalo Lab, and Silo City, the residency provides support through equipment, facilities, and technical support for artists experimenting across a range of old and new technologies, such as video, sound, digital platforms, interactivity, virtual reality, and 3D printing. Community outreach and public engagement components include presentation and education activities. More information on the summer 2017 residents can be found here.